X2Go Bug report logs - #297
Pulseaudio doesn't start when there is no audio input device present

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Package: x2goclient; Maintainer for x2goclient is X2Go Developers <x2go-dev@lists.x2go.org>; Source for x2goclient is src:x2goclient.

Reported by: philip van houtte <philip@magicview.tv>

Date: Mon, 2 Sep 2013 13:33:01 UTC

Severity: minor

Tags: build-win32

Found in version 4.0.1.0

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Report forwarded to x2go-dev@lists.berlios.de, X2Go Developers <x2go-dev@lists.berlios.de>:
Bug#297; Package x2goclient. (Mon, 02 Sep 2013 13:33:01 GMT) (full text, mbox, link).


Acknowledgement sent to philip van houtte <philip@magicview.tv>:
New Bug report received and forwarded. Copy sent to X2Go Developers <x2go-dev@lists.berlios.de>. (Mon, 02 Sep 2013 13:33:02 GMT) (full text, mbox, link).


Message #5 received at submit@bugs.x2go.org (full text, mbox, reply):

From: philip van houtte <philip@magicview.tv>
To: "'submit@bugs.x2go.org'" <submit@bugs.x2go.org>
Subject: Pulseaudio doesn't start when there is no audio input device present
Date: Mon, 2 Sep 2013 13:21:45 +0000
[Message part 1 (text/plain, inline)]
Package: x2goclient
Severity: minor
Version: 4.0.1.0

Pulseaudio doesn't start when there is no audio input device present

By installing a dummy audio input sound is also rendered:

Control panel>sounds>recording tab; right click and tick "hidden devices". Then enable Stereo Mix as default device
[Message part 2 (text/html, inline)]

Added tag(s) build-win32. Request was from Mike Gabriel <mike.gabriel@das-netzwerkteam.de> to control@bugs.x2go.org. (Fri, 28 Feb 2014 12:00:01 GMT) (full text, mbox, link).


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